Notes on Ammunition Suppliers - Manufacturers.

Providing the means to enable the acceleration of violence in conflicts.

The illusion of Freedom and Independence in support of political irresponsibility.

2016-08


    • SUMMARY: The Reality is beyond common understanding.

      INDEX
    • Notes: Introduction.
    • Notes: Aquila (Industrias Tecnos) - Mexico.
    • Notes: Alliant Techsystems Inc. (ATK) - USA, Virginia.
    • Notes: Armscorp [Arms Corporation of the Philippines]
    • Notes: Barnaul Cartridge Plant JSC - Russia.
    • Notes: BAE Systems Land & Armaments - USA, Virginia.
    • Notes: Brenneke GmbH---- Germany.
    • Notes: China North Industries Corporation (NORINCO).
    • Notes: Companhia Brasileira de Cartuchos (CBC) - Brazil.
    • Notes: Fiocchi Munizioni (Ammunition) ---- Italy.
    • Notes: FN Herstal (Fabrique Nationale d'Herstal) - Belgium.
    • Notes: General Traders & Ammo. Mfg. Ltd. - Pakistan.
    • Notes: Government Arsenal (GA) -- Philippines.
    • Notes: Israel Military Industries Ltd. (IMI) -- Taas. -- Israel.
    • Notes: Klimovsk Specialized Ammunition Plant (CJSC KSAP) - Russia.
    • Notes: Lake City Army Ammunition Plant -- USA, Missouri.
    • Notes: L.H.B Ltd. -- Tel Aviv, Israel.
    • Notes: MFS 2000 Inc. (RUAG Ammotec Magyarországi Zrt) - Hungary.
    • Notes: Nammo (Nordic Ammunition Company) - Finnish/Norway.
    • Notes: Nexter Systems (GIAT) - France.
    • Notes: Norma Precision -- Sweden.
    • Notes: Olin Industries, Inc. - USA, Mississippi.
    • Notes: Orbital ATK --- USA, Dulles, Virginia.
    • Notes: Pakistan Arms & Ammo. Corp. - Pakistan.
    • Notes: Pakistan Ordnance Factories (POF).
    • Notes: Punjab Arms & Ammo. Co. - Pakistan.
    • Notes: Prvi Partizan ---- Serbia.
    • Notes: Raufoss Ammunisjonsfabrikker <> Nammo - Norway.
    • Notes: RBCD Performance Plus, Inc. -- USA, Texas.
    • Notes: Red Army Std. Ammo.- USA, Florida.
    • Notes: Royal Ordnance plc. <> BAE Systems Global Combat .., UK
    • Notes: Sail GmbH -- Germany.
    • Notes: SCA, Div. of IMI - Israel.
    • Notes: Sellier & Bellot -- Czech Republic.
    • Notes: Sloboda Cacak ----- Serbia.
    • Notes: Smith Wesson Holding's (SWHC) -- USA
    • Notes: Sturm, Ruger (RGR) -- USA
    • Notes: STV Group a.s. -- Czechoslovakia.
    • Notes: Thales Australia (formerly ADI Limited).
    • Notes: Tula Arms Plant - Russia.
    • Notes: Valsella Meccanotecnica SpA -- Italy.
    • Notes: Vista Outdoor (VSTO) -- USA
    • Notes: Winchester Ammunition (Alliant Techsystems Inc.) -- USA
    • Notes: WOLF Performance Ammunition - USA, California.
    • Notes:

    • COMMENT: Idealism and Vengeance sabotages Justice.
    • SUMMARY: The Reality is beyond common understanding.
    • LISTING: List of modern armament manufacturers.




Notes: Introduction. TOP

The Armaments Market has always, historically, been a driver of technological creativity (Lust, anxiety, fear, greed), innovation (desperation), and expansion (aggression). By 2015, it had become an economic foundation for capitalism in terms of stability, size, and sustained Growth. As early as 2002, political leaders, i.e. USA President George W. Bush, were encouraging the leaders of developing countries with depressed economies to boost their economies by becoming involved in WAR! Since 2000, the "Defense" Industry has demonstrated a pattern of global stability and growth. War, and the perception of a threat of war, and, the encouragement of vengeance and rebellion in and from less economically wealthy nations has been a political excuse for increasing national debt through credit financing of armament - industrial research, development, manufacturing, and, purchase ... since 1902.

From 8,000 B.C., and earlier, the genomic modification of humanity such that it could no longer biogenerate its own supply of Vitamin C, imposed an endless rutting impulse and behaviors on the survivors. A continual testosterone boost pushed even the weakest of human identity factors to assume a stance of endless/daily (vs nature-based periodic expression) aggressive ACTIVITY and lust-generated pregnancies and births. Population numbers began to expand beyond the food resources of the native Eden's ... forcing an ever widening and increasingly challenging habitation territory. These expansions were constantly fueled by conflict, desperation, and confusion. Energy blocks formed following traumatic incidents to provide inheritable ADDICTIVE reaction behaviors to both real and perceived experiences of Abandonment, Fear, Loss, and, destructive relationship dynamics (Abuse). Disrespect, compulsion, irreverence, and manipulation reactive behaviors reinforced cultural endemic patterns of depression, guilt, vengeance, loss, and, rage.

The creation of a human mammal best suited to the ease and joy of a lifestyle of shared gathering, hunting, and nomadic discovery is believed to have been present for a period of 1.2 to 2.5 million years BEFORE the 25,000 B.C. mutation of humanity appeared. There are no records or evidence that those of that earlier genome found a NEED to develop mechanical and electrical/electronic technologies, that it experienced anything other than population harmony, or that it made any attempt to populate inhospitable climates. While some forms of disease may have been endemic; there is no evidence of political structures nor wars. The presence of an aggressive species, who after 5,000 B.C., increasingly relied upon agricultural production and fixed location residences, quickly imposed on, and drove into difficult environments, or murdered their earlier relatives.

Tribes (larger groups with leaders) came to frequently form in support of lifestyles which favored, and became reliant on agriculture, followed much later by services (art, religion, medicine, protection), resulting in commerce (exchange/barter), then industry, administration, politics, media, electronic communication, and, security/surveillance. Fundamentally, those attached to a location by residence and work/lifestyle found it necessary to limit the freedoms of those living without the imposition of human authorities. Land ownership and economic servitude (employees, credit indebted) has typified the majority of "citizens". Force-by-Order and Justice-by-Authority has created, and supported theft-by-invasion (colonization; commercialization), identity destruction (genocide, cultural denial, rights removal, forced relocation, lifestyle and history destruction) and encouraged despair, depression, addictive behaviors, poverty, rebellion, and, violence -- the usual results of Post-Traumatic Stress Disorders.

Political Change:
It is Guided that the size and complexity (usually covert/non-public) of an agency is irrelevant to its IMPACT of interference in both planned and suspected acts of economic, military, racial, civilian, and other acts of Aggression and Vengeance. Major wars, accounting for the expenditure of hundreds of millions to trillions of dollars, have been started, diminished, or, delayed by such activities. On average, there are 7 Failed efforts for every 3 Successful efforts planned and activated. Sometimes, the intended political change is sabotaged so greatly that the optioned feared most, is forced to happen!

Violence, as a strategy

There are 3 promoting factors encouraging the sale of armaments.
These are the secular, political, and religious VALUES which establish commitment, and, intolerance behavior and attitude.

  1. MEMBERSHIP and citizenship by Commitment to nationalism, economic structure, and Authority.
  2. LUST for MONEY (Greed) by the charter economic purpose of symbolic identities of corporations.
  3. NEED for HOPE through reaction to the desperation of poverty, abuse, denial, depression, fantasy.

There are 3 Self-reinforcing patterns of Violence escalation which modify temporary, sequential organizations of conflict

That is, we have created a Corporation Artificial Intelligence which feeds and grows on Currency/Credit which we, its creators have gifted it with an Strategy/obsession of "Never Enough", and Tactics/means of Technology. We created it to release us from the Physical self-sabotaging Attitude of Guilt and the self-sabotaging Behaviors of Pride/Intolerance/Lack of Reverence/Humility .. which were imposed upon us as Original Addiction energy blocks. We live in the constant Fantasy of Freedom-from-the-Physical while daily slipping into increasing co-dependency and enslavement. We do NOT have to create a Technological Robotic Artificial Intelligence ... we have created a SYMBOLIC Artificial Intelligence which our Original Addiction is helpless to place limits on. To place LIMITS, one must KNOW limits and to know limits, one must have an IDENTITY-in-Harmony. The Original Addiction fractured our Identity into Anarchy.

  1. Use of Authorities.
    When human or other primate communities grow to greater than 30 or 40 individuals, there becomes a need for leadership. Too many differing viewpoints expressed on any topic of community concern results in extended discussion, projection, frustration, abandonment, and, endangers a degrading of communication into conflict and anarchy. Hyper-rationalization encourages this fantasy-before-reality and self-before-togetherness attitude and behavior. Having a moderator assists in managing such discussions. Eventually, the group must assign, or an individual must assert Control through the Confidence and Aggressiveness of Authority. These individuals may be chosen for a one meeting role, or, for longer-term representation ... in which the membership symbolically assign their Power-of-Choice to the leader with the expectation that this person will make the Best decision for the majority.

    Time and research have indicated that such individuals, whether by community support, or by self imposition, usually are no better informed, skilled, or accurate in their decisions than any of the individuals they are representing. Such Authorities can, and do, make huge and costly mistakes as easily as safe and productive one's. The significant reality is that a DECISION is made and Action is taken, before a disaster happens, or, the Benefits of a decision are lost. This has, however, with the promotion of leaders, imprinted and educated a myth through populations that Authorities are capable of being gods, and as such, are to be rarely questioned or held responsible. Idealistically, they are to be representing the community. History reveals that they just as often ACT for their personal benefit, at the expense of the community.

  2. Use of Politics.
    As communities continue to grow, the availability of resources usually make their division necessary.
    Hunting and Gathering groups slip into industrialized food production (Agriculture) and this form of sacrifice and enhancement brings with it the Strategy of POSSESSION, and, the Tactic of Borders, Limits, Fences. Limits introduces a requirement for an Authority to make Judgements clarifying, enforcing, and resolving differences of interpretation and abuses to Ownership. More expansion and AN Authority becomes overburdened and the Act of Resolution grows into a delegation of Judges who must be limited themselves by some degree of understood Ethical VALUES, and, Detailed LAWS. The concept of adversaries, competition, rationalization-for-"truth" (Responsibility), and the magic/skill of Contest gradually becomes the norm for resolving disputes and justifying punishment.

    The separate worlds of the Objective (Authority norm) Rational (dissociation) and of the Subjective (Personal individualism) Emotional (lust/desire) become a clear dualism throughout larger and adversarial communities. It becomes a frequent expression of personal and social conflicts that these two PATTERNS of Expression challenge each other for supremacy of Authority. The difficulty is that with the Original Addiction there is almost no manner of INTEGRATING the two considerations into a Balance. EXTREMES are the easy antidote to Anxiety and Confusion and TEAMS and Tribes begin to form on any issue in favor of one extreme or the other. The more organized the population (concerned about Order and Security), the more that their leadership and governance becomes segregated into POLITICAL statements of (inflexible) Policy which the community participants are to chose a membership in. Now, the individuals in the community must join together into groups which choose to share the same Values, Needs, and Fears .. so that a conclusive discussion of the apparent extremes of Action can be engaged in. This is Politics. It's decisions are seldom BEST, yet, they are an avoidance of Violence in a symbolic battle of Victory (I Win) and Enslavement (I Lose).

  3. Use of Group Identity.
    Human learning benefits from birth by the perception of what is strange, weird, NOT familiar.
    Initially, this translates into the human instinctively focusing their attention longer on dynamics and appearances that are NOT expected or familiar. If something was familiar or expected in the earliest of the genomic history, one would already have developed associations and responses to it, whether it was a source of pleasure, danger, distress, or, satisfaction. Beyond those realities, NEW responses (learning) is best triggered for development, and, assisted by a longer concentration of attention. Awareness is extended into possible discernment through a combination of observation (WHAT is it?; HOW are others interacting with it?; WHEN are the better times for interaction?; is it particular to a particular location of WHERE?), and, experimentation (Choices of interaction). Without learning, the young and inexperienced are in constant threat of predation, loss through accident, or, insufficiency through inaction.

    In political realities of competition through overpopulation, identification with others who SHARE noticeable physical, attitude, or behavioral features provides an economy of communication. This "learning" is stimulated by a FEAR inspired perception of threat, attack, danger, or, privilege. Humans burdened with the Original Addiction (most) are further enticed into "Joining" almost any membership which will accept them, and, particularly to those with low admission requirements, a high degree of social popularity (apparent by promotion or publicity, or, real by physically present numbers). In the present (2015), humans in physically affluent large political economic organizations have "learned" through their exposure to schools, religions, movies, popular music, recreational drugs, and, social media ... that Acceptance, Safety, Popularity, and Involvement are only a button on their TV remote, their radio station pre-select, their computer pointer selector, or, their cellphone text feature. What most fail to integrate is that ALL of these mediums are ARTIFICIAL and most of them are being used, with intention, to deceive and manipulate them. Their addictive behaviors are cementing them into the CONTROL of the Artificial Identity of the Corporations which sponsor and "hack" them.

  4. Use of Bureaucracies:
    Almost all corporations, government agencies, and, departments are created with a Purpose of resolving a problem by finding and providing a product or service. The hyper-rational expectation is that if this current organization is EFFECTIVE .. the anxiety which justified their creation will be "Successful." That is unconsciously translated into the entity becoming redundant through its solving of a problem, becoming constant through its provision of a service to meet a need which is politically accepted as "normal", or, expanding in the manufacture and provision of a product to a market, UNTIL, the market is saturated.

    The ultra-rational expectation is that, with success, any and all of these organizations, and its costs, will become redundant, close, and reduce the budget demands of the sanctioned Authority/Owner ... who is ultimately providing financing from the savings/credit of the shareholders/taxpayers. Unfactored is the reality that such organizations are staffed by PEOPLE, most of whom are adverse to unemployment and job and residence moves. A dynamic emerges, often, such that the decisionmaking and effective action taken by the organization become more and more encumbered by routine until more monies are spent on maintaining the APPEARANCE of Value than in actually providing such.

  5. Use of Mercenaries:
    To increase financial EFFICIENCY, costs of providing officer protection, technological assistance, training, research (the origin of "Intelligence" collection), assassinations, surveillance, and, suspect interrogation/torture .. are allocated to TEMPORARY private (non-governmental) workers and organizations in place of LONGER-TERM government employees with employment Rights and Benefits. These specialists-for-hire are originally intended to become active, suddenly, during periods of more intense adversary activity, and equally, accept sudden unpaid inactivity roles during more "normal" lesser intensity periods.

    Mercenaries have a temporary and specialist nature of activity which merits them much higher levels of pay than their bureaucratic cousins. Many of these operatives become accustomed to their bursts of income lifestyle and are attracted to the possibility of making it more persistent. One strategy of doing this is for them to covertly encourage, and even sponsor, the creation of and radicalization and arming of such individuals and groups. This tactic brings more adversarial presence, and, a greater and more constant need for their services. Eventually, they become employed full-time, and, in another manner of self-sabotage, the activities requested by the governance result in a much elevated budget demand, for the same level of service that a full-time bureaucratic force was, or could deliver it. Instead of a temporary fix, the mercenaries have become a permanent need, or, dependency, and, the mercenaries may actually be INCREASING the need for their presence.


As population numbers and densities grow, the above levels of complexity, and, dependency, cannot be reversed. Eventually, there will be a tipping or crush point at which the pyramid of powerlessness and violence collapses. There have been numerous previous "civilizations" which have replicated these steps-to-doom. ALL have crashed. No amount of "Intelligence" could save them from their Addictions.

COMMENT.

TOP




Profile: SCL (Scientific Communications Limited) Defence. TOP
v-SCL-Defence-UK.htm



SUMMARY.
The above NOTES are
What the above NOTES do provide is a glimpse of ...

  • Many of these POLITICAL structures have many branches and sub-departments.
  • Many of the organizations have been openly accused of assassinating individuals.
  • Many of the agents intentionally sabotage the commerce and technology of other nations.
  • Agents and agencies frequently act without judicial or political oversight.
  • Agencies frequently have secret or undefined budgets and staff levels.

    What is also common to the above "Industry" is this:
  • The attempts or intentions for political expansion of others raises FEARS.
  • Most Intelligence Departments and officers hate their Political bosses.
  • Many Intelligence agencies are attitude mirrors of their Proud/Intolerant, Combative leaders.
  • Intelligence Agencies are made necessary by the Fear, Deception, Manipulation, Pride .. of Politicians.
  • Individuals traumatically abused by Political actions hold a growing hatred towards their abusers.
  • The actions of such agencies sometimes, intentionally, result in war between other countries.
  • Many agencies have black-ops secretive sub-groups which act with Power, yet, without Authority.
  • Some countries have a LONG history of economic dependency upon grants and loans from other countries on the basis of demonstrated adversarial conflict and a perceived need for armamentation for self-defense: Israel, Pakistan, ....

TOP


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